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:This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.
<translate>
=== Free For All ===
This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.
== '''Free For All''' ==
:
:
:Deathmatch! Kill or Be killed. The most score wins!
:Deathmatch! Kill or Be killed. The most score wins!
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:::Multiple respawn points can be placed, and the character will respawn at one of them randomly.
:::Multiple respawn points can be placed, and the character will respawn at one of them randomly.


=== Team Deathmatch ===
== '''Team Deathmatch''' ==
:Deathmatch, with friends!
:Deathmatch, with friends!
::Fight against another team with your teammates. The team with the highest score will win.
::Fight against another team with your teammates. The team with the highest score will win.
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:::In this template, each team needs at least one spawn point.
:::In this template, each team needs at least one spawn point.
:::Multiple respawn points can be placed, and the character will respawn at one of them randomly.
:::Multiple respawn points can be placed, and the character will respawn at one of them randomly.
:::Red Spawns and Blue Spawns must be used at the same time.


=== Capture The Flag ===
== '''Capture The Flag''' ==
:Red Vs. Blue. Capture the enemy teams flags to win!
:Red Vs. Blue. Capture the enemy teams flags to win!
:
:
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:::[[File:CTF object1.png|border]]
:::[[File:CTF object1.png|border]]
:::If 2 teams each have 1 flag, both teams need to bring the enemy flag back to their own flag's position.
:::If 2 teams each have 1 flag, both teams need to bring the enemy flag back to their own flag's position.( Zones are NOT required for 2 Flag mode )
:::
:::
:::[[File:CTF object2.png|border]]
:::[[File:CTF object2.png|border]]
:::If there is only one neutral flag, the two teams need to fight for it and bring it back to their capture zone.
:::If there is only one neutral flag, the two teams need to fight for it and bring it back to their capture zone.


=== No Template (Advanced) ===
== '''No Template (Advanced)''' ==
:Advanced mode, you must create everything.
:Advanced mode, you must create everything.
::'''For details, please refer to the settings page.'''
::'''For details, please refer to the settings page.'''
::'''[[Settings]]'''
::'''[[Settings]]'''
== '''Demo Videos''' ==
:[https://www.youtube.com/watch?v=pJnhqcMbt4U&list=PLGVkgWcsb1lEvEs363kenJ9LbmpMzy-Yg&index=13 '''<u>Spawn Points</u>''']
:
</translate>

Latest revision as of 12:58, 16 November 2023

This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.

Free For All[edit | edit source]

Deathmatch! Kill or Be killed. The most score wins!
A simple template where all players battle each other in a level and the player with the highest score wins.
Template Requirements:
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FFA Spawn≥1
In this template, there must be at least one FFA respawn point for game characters to respawn.
Multiple respawn points can be placed, and the character will respawn at one of them randomly.

Team Deathmatch[edit | edit source]

Deathmatch, with friends!
Fight against another team with your teammates. The team with the highest score will win.
Error creating thumbnail: Unable to save thumbnail to destination
Template Requirements:
Error creating thumbnail: Unable to save thumbnail to destination
Team 1 Spawn≥1 & Team 2 Spawn≥1
In this template, each team needs at least one spawn point.
Multiple respawn points can be placed, and the character will respawn at one of them randomly.
Red Spawns and Blue Spawns must be used at the same time.

Capture The Flag[edit | edit source]

Red Vs. Blue. Capture the enemy teams flags to win!
Error creating thumbnail: Unable to save thumbnail to destination
Template Requirements:
Error creating thumbnail: Unable to save thumbnail to destination
Team 1 Spawn≥1 & Team 2 Spawn≥1
Same as the Team Deathmatch template.
Flag Base
Error creating thumbnail: Unable to save thumbnail to destination
There are 2 kinds of objects, Flag Base and Capture Zone.
Error creating thumbnail: Unable to save thumbnail to destination
If 2 teams each have 1 flag, both teams need to bring the enemy flag back to their own flag's position.( Zones are NOT required for 2 Flag mode )
Error creating thumbnail: Unable to save thumbnail to destination
If there is only one neutral flag, the two teams need to fight for it and bring it back to their capture zone.

No Template (Advanced)[edit | edit source]

Advanced mode, you must create everything.
For details, please refer to the settings page.
Settings

Demo Videos[edit | edit source]

Spawn Points