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:This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.
:This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.
=== Free For All ===
=== Free For All ===
:Deathmatch! Kill or Be killed. The most score wins!
:Deathmatch! Kill or Be killed. The most score wins!
::A simple template where all players battle each other in a level and the player with the highest score wins.
:[[File:FreeForAll.png|border]]
:[[File:FreeForAll.png|border]]
:requirements:
:requirements:
::[[File:FFA spawn.png|border]][[File:FFA spawn object.png|border|415x415px]]
::[[File:FFA spawn.png|border]][[File:FFA spawn object.png|border|415x415px]]

Revision as of 17:40, 11 July 2023

This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.

Free For All

Deathmatch! Kill or Be killed. The most score wins!
A simple template where all players battle each other in a level and the player with the highest score wins.
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requirements:
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FFA Spawn≥1
In this template scene, there must be at least one FFA respawn point for game characters to respawn.
Multiple respawn points can be placed, and the character will respawn at one of them randomly.

Team Deathmatch

Deathmatch, with friends!
image03
requirements:
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Team 1 Spawn≥1 & Team 2 Spawn≥1

Capture The Flag

Red Vs. Blue. Capture the enemy teams flags to win!
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requirements:
image06
Team 1 Spawn≥1 & Team 2 Spawn≥1
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Flag Base
If 2 teams each have 1 flag, both teams need to bring the enemy flag back to their own flag.
If there is only one neutral flag, the two teams need to fight for it and bring it back to their capture zone.

No Template (Advanced)

Advanced mode, you must create everything.
For details, please refer to the settings page.
Settings