Game Template: Difference between revisions

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::'''For details, please refer to the settings page.'''
::'''For details, please refer to the settings page.'''
::'''[[Settings]]'''
::'''[[Settings]]'''
== '''Demo Videos''' ==
:

Revision as of 15:22, 28 July 2023

This chapter will introduce the available game templates of the GamingGrid and the necessary requirements for opening these game modes.

Free For All

Deathmatch! Kill or Be killed. The most score wins!
A simple template where all players battle each other in a level and the player with the highest score wins.
Template Requirements:
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FFA Spawn≥1
In this template, there must be at least one FFA respawn point for game characters to respawn.
Multiple respawn points can be placed, and the character will respawn at one of them randomly.

Team Deathmatch

Deathmatch, with friends!
Fight against another team with your teammates. The team with the highest score will win.
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Template Requirements:
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Team 1 Spawn≥1 & Team 2 Spawn≥1
In this template, each team needs at least one spawn point.
Multiple respawn points can be placed, and the character will respawn at one of them randomly.
Red Spawns and Blue Spawns must be used at the same time.

Capture The Flag

Red Vs. Blue. Capture the enemy teams flags to win!
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Template Requirements:
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Team 1 Spawn≥1 & Team 2 Spawn≥1
Same as the Team Deathmatch template.
Flag Base
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There are 2 kinds of objects, Flag Base and Capture Zone.
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If 2 teams each have 1 flag, both teams need to bring the enemy flag back to their own flag's position.
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If there is only one neutral flag, the two teams need to fight for it and bring it back to their capture zone.

No Template (Advanced)

Advanced mode, you must create everything.
For details, please refer to the settings page.
Settings

Demo Videos