Create Objects: Difference between revisions

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This chapter will introduce various objects used to create scenes in GamingGrid.
== '''Primitives''' ==
'''Mesh Pivot''': Desired Pivot
Set where the '''Pivot''' indicator appears: center/corner/bottom
 
Material
World Align Texture
U Offset & V Offset
UV Rotation
U Scale & V Scale
Color
Illusionary
Movement Func
Fracturable
Surface Override
== '''Logic''' ==

Revision as of 18:05, 12 July 2023

This chapter will introduce various objects used to create scenes in GamingGrid.

Primitives

Mesh Pivot: Desired Pivot Set where the Pivot indicator appears: center/corner/bottom

Material World Align Texture U Offset & V Offset UV Rotation U Scale & V Scale Color Illusionary Movement Func Fracturable Surface Override

Logic