Create Objects: Difference between revisions
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== '''Primitives''' == | == '''Primitives''' == | ||
'''Mesh Pivot''': Desired Pivot | '''Mesh Pivot''': Desired Pivot | ||
Set where the '''Pivot''' indicator appears: center/corner/bottom | :Set where the '''Pivot''' indicator appears: center/corner/bottom | ||
Material | Material |
Revision as of 18:07, 12 July 2023
This chapter will introduce various objects used to create scenes in GamingGrid.
Primitives
Mesh Pivot: Desired Pivot
- Set where the Pivot indicator appears: center/corner/bottom
Material World Align Texture U Offset & V Offset UV Rotation U Scale & V Scale Color Illusionary Movement Func Fracturable Surface Override