Create Objects: Difference between revisions

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== '''Primitives''' ==
== '''Primitives''' ==
'''Mesh Pivot''': Desired Pivot
'''Mesh Pivot''': Desired Pivot
Set where the '''Pivot''' indicator appears: center/corner/bottom
:Set where the '''Pivot''' indicator appears: center/corner/bottom


Material
Material

Revision as of 18:07, 12 July 2023

This chapter will introduce various objects used to create scenes in GamingGrid.

Primitives

Mesh Pivot: Desired Pivot

Set where the Pivot indicator appears: center/corner/bottom

Material World Align Texture U Offset & V Offset UV Rotation U Scale & V Scale Color Illusionary Movement Func Fracturable Surface Override

Logic